Category | Estimate | Description |
---|---|---|
Any% Glitchless Blue Suit Accepted | 39:00 | Any% Glitchless reaches the end of the game as fast as possible without using "glitches" like out of bounds. The Blue Suit category uses the unlockable blue diving suit, which has unlimited boost speed. |
Category | Estimate | Description |
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Any% Backup | 38:00 | Any% reaches the end of game as quickly as possible. |
Category | Estimate | Description |
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Any% NMG/Restricted Accepted | 47:00 | Afterimage features multiple endings. any% NMG (aka Restricted) achieves any ending without uiding major glitches or exploits, such as Out of Bounds. The category has multiple routes to make the run safer. For a marathon, the runner would take a couple of minutes to get armor for a safer run. |
Category | Estimate | Description |
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Modded 2P1C 3 Weapons Declined | 50:00 | Unique take on a game that's been featured on GDQ on multiple occasions. trash_lapras and I will complete the run using a single controller. We are the only ones who run 2p1c at a high level with competitive times. |
Modded All Weps Race Accepted | 1:35:00 | Race between arcalena and trash_lapras. Both runner will complete a run with every weapon. 3 Weapons has often been featured at marathon events. All Weapons gives an opportunity to show off the weapons that do not generally get used in 3 Weapons. |
Category | Estimate | Description |
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Any% Easy Declined | 1:00:00 | Beat the game as fast as possible on Easy mode. |
Any% Hard Declined | 1:05:00 | Beat the game as fast as possible on Hard difficulty. Mini-games and fights will be more difficult. |
Any% Normal Declined | 1:00:00 | Beat the game as fast as possible on Normal difficulty. |
Category | Estimate | Description |
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Any% Easy Declined | 00:20:00 | Beat the game on Easy difficulty |
Category | Estimate | Description |
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Any% Normal Declined | 2:10:00 | Beat the game on Normal difficulty. Fights require more awareness as aggro management and switching between party members within combat when needed is vital to dealing with some enemies and bosses. This shows off more party members and their strengths and weaknesses within and out of fighting. |
Category | Estimate | Description |
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Normal Ending Declined | 00:47:00 | Gets the normal ending of the game by achieving a minimum of 94 Assignment Stars but having a Popularity of less than 80 by end of the game. |
Category | Estimate | Description |
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Cinderella (Easy) Declined | 00:25:00 | Cinderella mode is the base VS CPU mode. Can your chosen girl win puzzle matches to become the lead role in the play? Played on Easy difficulty. |
Category | Estimate | Description |
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Any% JP Declined | 00:50:00 | Beats the game with the fastest ending on a Japanese version of the game. |
Category | Estimate | Description |
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Randomizer% (random seed, normal, default logic) Declined | 02:20:00 | In an Axiom Verge rando, everything is randomized, stat upgrades, weapons, lore that the rando doesn't even let you read if you do pick it up and major abilities, such as the red coat, drone, enhanced drone launch and drone teleport required to actually complete the run. time will probably be shorter but randomizers by their very nature can be quite volatile in length so ive left lots of time for potential rando bs that may occur |
Category | Estimate | Description |
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Glitchless (any%) Declined | 00:25:00 | just beating the game but without glitches, has some tricks that boil down to precise movement, such as cloud skip which is technically frame perfect but said frame is bufferable and traffic skip which happens 30 seconds into the run which has a 2 frame window to be executed |
No OoB (any%) Declined | 00:20:00 | No Out of Bounds fundamentally relies on 1 and a half tricks, SS1 skip, which functions entirely by pressing the respawn key in the intro cutscene, and gravitron skip (which is more a property of SS1 skip than its own glitch, hence the half) which works by completing the intro sequence at the right point in progression to negate the game attempting to bring you to gravitron, other than that and one extra respawn in intermission 1 its just glitchless with funny routing |
Category | Estimate | Description |
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Any% (New Game+) Declined | 2:20:00 | Playing on NG+, the power exhibited in the standard run is only enhanced, resulting in a run that looks as stylish as it feels to perform. Relative to a standard run, NG+ has access to unlimited magic/demon summons, ubiquitously powered-up fights, and new ways to tear through previously lengthy fights, all while retaining tricks like Spider Jumps and a plethora of fight skips. |
Category | Estimate | Description |
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Ultimate, Veteran, Any% No-Oob Accepted | 30:00 | I would be playing on "Ultimate Mode" All abilities for Zangetsu are unlocked at the beginning of the game, along with a charge slash ability. Veteran mode will be used, meaning upon taking damage, there is knock back. There are no out of bounds tricks in this run. This is the fastest no out of bounds category for the game. |
Category | Estimate | Description |
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any% Declined | 00:45:00 | Any% takes us through the game's 4 main levels, finishing them as quickly as possible |
Category | Estimate | Description |
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any% Accepted | 00:30:00 | Any% will take us through each of the game's islands, helping people, making friends and finishing the game as fast as possible. |
Category | Estimate | Description |
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Any % Declined | 1:00:00 | This is the only commonly run category for this game. The goal is simply to make it to the credits roll. The speedrun for this game is practically glitchless, relying on route memorization, fast pointing and/or clicking, quick puzzle solving, and good execution of the timing based mini-games. |
Category | Estimate | Description |
---|---|---|
Any% Seeded Backup | 50:00 | The Any% Seeded run completes the main story quest in under an hour by taking advantage of some clever movement skips and abusing the Resonance mechanic to finish challenging boss battles extremely quickly. |
Category | Estimate | Description |
---|---|---|
Any% Declined | 30:00 | Beat the game as fast as possible. We do this by killing off all of our party members except for one Thief, who uses the glitched Hide In Shadows ability to land critical hits on every attack. We also use some clever overworld movement to avoid almost every possible random encounter in the game. |
No-Hide Declined | 40:00 | The use of the Hide In Shadows ability is prohibited for this category, leading to us using a character class other than the Thief. This can be used in conjunction with a bidwar to decide the character class, otherwise I'll run as the Fighter class. |
Category | Estimate | Description |
---|---|---|
Any% Accepted | 40:00 | Beat the game as fast as possible. Practically speaking, this means running on easy difficulty with the "no time to grind" option selected, without the additional floors provided by the Diggle Gods DLC enabled. This category has minimal grinding and the least amount of risk for a marathon setting. Permadeath does not need to be enabled. |
Category | Estimate | Description |
---|---|---|
Alucard Saturn Any% Accepted | 20:00 | The Saturn version features exclusive glitches that cannot be done on any other version of the game |
Randomizer Declined | 1:30:00 | Welcome to Sotn Rando where everything from enemy drops, to the relics themselves are randomized once we get all 5 relics of Vlad it's go time, could they all be in the first castle or the second? only one way to find out. |
Category | Estimate | Description |
---|---|---|
Separate Ways NG+ Accepted | 50:00 | Leon? Who is that ? This is Ada's time to shine and she works her way through a nightmare as fast as possible |
Category | Estimate | Description |
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UFO Ending Declined | 50:00 | Travis lost his truck, so put on the track suit grab your tesla rifle and go find it. But it might not be where you expect it |
Category | Estimate | Description |
---|---|---|
Dny% Bonus | 1:10:00 | Dny% is your classic "Any%" speedrun, just...re-lettered like the other side-specific "Any%" runs before it. In this case, we try to go as fast as possible from the game's Prologue to the completion of the Summit D-Side! Is this Forsaken Trail too much for us? |
Category | Estimate | Description |
---|---|---|
Any% Accepted | 00:15:00 | Finish the game as quickly as possible, running only the fastest levels. Thanks to the fixed RNG, we now know where and when enemies spawn, we also know the bosses attack patterns and can anticipate them as much as possible. Finally, we will alway have a one up on the 2nd box of the top lane at the end of each level, making the run super safe and preventing any game over from happening. The rest is just pure execution and skill. Note : VOD is taken from "As Seen on TV" and the relevant run starts at 54:30 :) |
Category | Estimate | Description |
---|---|---|
Any% Good Ending Fast Forward Declined | 05:00:00 | Beating Chrono Cross requires traversing the story in the fastest way possible. This game has multiple endings so this category includes just the Good Ending, which involves executing the Chrono Cross on the final boss instead of trying to defeat it (which is the Bad Ending). Timing: Begins after naming Serge and ends after the Chrono Cross is used correctly in the final battle. Use of Boosters is banned. This includes: Low-Speed Mode High-Speed Mode No Random Battles Battle Boosts Auto-Battle Fast Forward is its own separate category and not allowed for Normal runs |
Lynx% Fast Forward Accepted | 01:45:00 | This is a sub-category of the game and only traverses a third of the game itself, defeating Lynx at Fort Dragonia (the 2nd time you encounter him) before he swaps bodies with the main character, Serge. Timing: Begins after naming Serge and ends after clearing the post-battle screen (black screen) after defeating Lynx at Fort Dragonia. Use of Boosters is banned. This includes: Low-Speed Mode High-Speed Mode No Random Battles Battle Boosts Auto-Battle Fast Forward is its own separate category and not allowed for Normal runs Note: Ending for this run is a cliff hanger, leaving the main character in someone else's body in another dimension. |
Category | Estimate | Description |
---|---|---|
100% Glitchless Declined | 04:45:00 | SDA defines 100% for Chrono Trigger as completing all sidequests that Gaspar (the guy at the End of Time) mentions, which are the following: Cyrus's ghost, Rainbow Shell, Geno Dome, Sunstone, Ozzie's Fort, Sunken Desert, Yakra XIII, and Black Omen |
New Game + (Glitchless) Accepted | 10:00 | Kill Lavos (final boss) as fast as you can from a New Game + |
Category | Estimate | Description |
---|---|---|
Any% Declined | 05:45:00 | Complete the game in the shortest time possible, exploiting glitches and optimizing strategies. Major skip glitch is the Horse skip allowing the user to skip through the world to get to Yggdrasil way before you should be able to. This also allows you to skip a few more bosses in Act 2. |
Sword of Light% Declined | 02:25:00 | Beat Act 1 of the game as fast as possible. Note: This is only a subset of the full game. Timing starts on confirmation of "Create a new adventure log." (before naming your character). Timing ends on save confirmation after fighting Jasper at the World Tree. Note: The ending of this run is kind of sad because it's not a real ending for the game. |
Category | Estimate | Description |
---|---|---|
Any% Declined | 3:00:00 | This version of the game is a more heavily randomized version of the standard race seed. Our goal is to achieve a go mode item combination and then see that path through. Go mode is just the start as each path contains 2 long segments to be completed after obtaining the items. I have also added a contingency objective (collecting 10 bucket fragments out of 30) in case we run into any extremely long chains (as this system can sometimes do). Vetting should weed that out, but no two players run the same way so it seems sensible to have this as a back up. |
Category | Estimate | Description |
---|---|---|
Enigma Any% Accepted | 1:30:00 | This version is completely randomized. It uses logic built into the user generated rooms to determine a clear path for progression and an overall solution to clearing the game. There are also expanded abilities for Samus and additional mechanics to make exploring faster. Time ends when Samus escapes the planet. |
Category | Estimate | Description |
---|---|---|
Any% - Belle (No Spark Bangle) Accepted | 0:15:00 | In this category we play as Belle! We use a passcode to unlock a DOUBLE JUMP and then proceed to platform through the world, collecting a total of 30 roses to unlock the final area. The end of the game is boss-fight heavy. |
Category | Estimate | Description |
---|---|---|
Any% +DLC, Glitchless Accepted | 0:25:00 | Any% +DLC is the 4 levels of the base game, plus 4 extra DLC levels. The DLC levels introduce new mechanics like gravity flipping and portal warping. |
Category | Estimate | Description |
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Any% Bonus | 00:40:00 | Dark Souls is a speed game that has evolved consistently since it's release back in 2011. Every year new groundbreaking glitches/skips are found that radically change up the Any% route. I ran this at Frame Fatales in 2020, and since then the route has changed dramatically and I would love to showcase it. The route revolves around acquiring the Black Knight Great Sword, ringing the two bells, defeating O&S and promptly heading to Gwyn via a wrong warp. The route is quick and robust, and a run you don't want to blink in because it all goes so fast! Features the all new fast Taurus death, and AI cancels. |
Category | Estimate | Description |
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Fate's Pet% Declined | 00:30:00 | In Fate's Pet%, you work with Fate to achieve his goal of killing all humans. This category requires paying careful attention to dialogue choices when interacting with Fate. |
Usurper% Declined | 00:25:00 | In Usurper%, we work with Conscience, a mysterious figure that provides instructions via special red profiles, to kill all of humanity before finally killing Fate, our boss, and taking over his job. |
Utopia% Declined | 00:30:00 | In Utopia%, you work to make life good for humans rather than killing them all. This requires careful balancing of the stats of the profiles presented to you throughout the entire run, as the game naturally defaults to ending humanity. |
Category | Estimate | Description |
---|---|---|
Backstage Any% Declined | 00:25:00 | Backstage is a special area in the main game that is unlocked after completing the 6th episode with all 6 characters. In the backstage, you gather minions to your party before taking on Lady Luck for a chance at finally escaping the dungeon and her game show. This run requires significant game knowledge to remember the abilities of every minion in the party as well as careful management of party health. |
Halloween Episode, Warrior All Fights Declined | 00:20:00 | In the Halloween Special DLC, the dice return to the dungeon for another attempt at winning. This time though, rules are different and there are new characters to fight. Warrior is the most consistent character in this DLC and running All Fights category helps reduce the effects of RNG. |
Warrior Showcase Accepted | 00:50:00 | The Warrior is one of three characters to appear in both the base game and the two DLCs. This showcase combines three runs: Warrior Ep 1 (Any%), Halloween Special, Warrior (Any%), and Reunion, Warrior (Any%). Warrior Ep 1 is the first playable level in the game, but is still shockingly hard for being the first level. Halloween Special, Warrior is the easiest level in the whole game, while Reunion, Warrior features a very unique twist on the Warrior’s mechanics and is one of the harder levels in the Reunion DLC. Also happy to showcase any of these levels individually (individual estimates of 00:10:00, 00:15:00, and 00:20:00 respectively). |
Category | Estimate | Description |
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NG+ Declined | 00:20:00 | NG+ uses a fully upgraded save file to reduce RNG and skip more events. Careful management of resources and pathing is required to go as quickly as possible. |
Category | Estimate | Description |
---|---|---|
Any% Accepted | 00:38:00 | The full game with out-of-bounds, save/load exploits, and glitches, all while pointing out the silliness that this game is. |
Category | Estimate | Description |
---|---|---|
NG+ No Tutorial Declined | 00:58:00 | New Game + is the hardest difficult in the game. But, having everything unlocked allows for every found skip to be performed, and ultimately makes the run shorter, and all skips a little easier to be performed in general. There are lots of moments for out-of-bounds, lots of moments for exploits, and still plenty left behind for actual intended gameplay. |
Category | Estimate | Description |
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NG+ Cheats Mode Restricted Accepted | 01:00:00 | Restricted means No OOB. But there are plenty of exploits and sequence breaks to take advantage of. Cheats Mode involves turning on Infinite Ammo, Infinite Grenades, Infinite Focus, and Infinite Stamina. It also involves Big Head mode, so that's fun! |
Category | Estimate | Description |
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All Levels TAS Accepted | 00:22:00 | Cute retro puppy platformer goes hardcore, because this is a TAS. We pass through walls you expect to be solid, use enemies to get ahead in ways that seem impossible, and gain so much speed it looks like teleportation. It's 16 minutes of non-stop action--with some time for donations, of course. (TAS by passere and Avouca, presented by passere. Estimate allows for a short trick primer before the TAS starts.) |
Category | Estimate | Description |
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DK 64 Randomizer Declined | 02:30:00 | A women focused speedrun of Donkey 64 randomizer featuring two women donkers! |
Category | Estimate | Description |
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Any % Declined | 1:00:00 | The Any % Category allows any method to beat K Rool as fast as possible. The first two worlds utilize built in level warps while the worlds after that involve several different styles of wrong warp to clear a level super fast. There is not shortage of regular platforming though as for most stages I will be going through in a somewhat vanilla way! |
Category | Estimate | Description |
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Normal Accepted | 15:00 | Difficulty levels only change the number of levels you'll play. Normal difficulty has 18 levels (Not counting The Endless Sea). This mode is the most fitting for marathons, with some interesting challenges and the right length. Easy is too short, and Hard adds some not really interesting levels. |
Category | Estimate | Description |
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Any% Accepted | 22:00 | You simply need to complete the game. We play in Speedrun Mode, to disable the intro cutscene, and get instant respawns. "More Checkpoints" modifier is the only one allowed. |
Category | Estimate | Description |
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100% Declined | 39:00 | In 100%, you need to collect all 6 epitaths, the optional upgrade "Fire Aspect", and Gustavo's map. You'll explore almost every locations in this category (Except one room). Additional note: Commentary is very similar to Any%. |
Any% Declined | 36:00 | You just need to go the end of the game, by defeating the Fisher King and the boss in the Heart of Darkness. Epitaphs and the optional upgrade are not required, unlike in 100% category. Blue Cave Skip is more important on this category than 100%. |
Category | Estimate | Description |
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All Episodes, Hard Declined | 1:00:00 | Starting on Episode 1, complete all four episodes in the game in succession, which is accomplished by beating the final boss of each episode. |
Category | Estimate | Description |
---|---|---|
Glitchless Declined | 1:25:00 | It's a glitchless run, so we are running jumping, fragging, and shooting our way directly through every single level. My PB is currently 1:17:05, and I think it's possible for me to beat it live, if I keep grinding. |
Category | Estimate | Description |
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100% Declined | 3:05:00 | The 100% speedrun of Fable Anniversary boasts the same checklist of objectives as its Lost Chapters counterpart (completing all quests, maxing stats, earning all trophies, earning all legendary weapons, collecting all 30 Silver Keys and opening all Silver Key Chests, and opening every Demon Door), but with the bonus of earning all 50 achievements which requires playing the game on the harder Heroic difficulty that nerfs the player's ranged damage and some spells, EXP gains, and the quantity of items traders have for sale. |
Category | Estimate | Description |
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Any% NMG Backup | 50:00 | In Any% NMG the player has to save their friend and escape from the school without using the glitches for skipping the electric panel |
Category | Estimate | Description |
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Any% 2 player Accepted | 1:35:00 | In any% we must make it to the end of the Wario volcano level |
Category | Estimate | Description |
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Any% Glitchless Co-op/Race | 2:15:00 | We rush as fast as we can through the game, hitting the required dungeons and having our SHADOW WIZARD MONEY GANG (the two Black Mages) cast their spells while hiding behind the stone statues of their allies. Racing this game & category is always comes down to a nail-bitter finish as the final boss can decide to be rude, but it's always a fun time and a crowd pleaser. |
Category | Estimate | Description |
---|---|---|
Final Fantasy X CSR Any% - Tracking Declined | 3:25:00 | This is FFX with tracking - without cutscenes! So we can track the armour drops, for the end goal of getting No Encounter Armour from the Cavern of the Stolen Fayth. It can also mean tracking actions - which means knowing when crit hits will land and what steals we'll get. We even know what to expect on the next random encounter! It's a very technical run in that you have to route out the game within an inch of its life. The runner knows what to expect but for the viewer its almost like magic that we can predict whats happening. |
Category | Estimate | Description |
---|---|---|
Any% Glitchless Accepted | 02:15:00 | This category goes through the game without using glitches, which means we get the full, fun experience and sweet sounds of RNG, spellcasting, and dealing with encounters on the spot! Submitted as a race with leggystarscream. |
Category | Estimate | Description |
---|---|---|
Any% Accepted | 1:25:00 | This run plays through all 10 worlds, solving more and more complicated puzzles with blazing speed. The sheer ability to solve such mind bending puzzles so fast is generally a treat for the audience, even if they're not familiar with the game. |
Category | Estimate | Description |
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Any% NG+ Declined | 03:00:00 | This category plays through the prologue, all five chapters, and the final boss level on a save file with a completed game and all upgrades and combos unlocked. |
Category | Estimate | Description |
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Any% Declined | 35:00 | Pure-and-simple Any% – beat the game as fast as possible from a new save file. |
Category | Estimate | Description |
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100% Backup | 25:00 | Beat the game while also collecting every coin and butterfly. An additional coin was recently discovered which invalidated all previous 100% runs, not unlike that one rainbow coin in DK64. |
Any% Declined | 21:00 | Pure-and-simple Any% – beat the game as fast as possible from a new save file. |
Category | Estimate | Description |
---|---|---|
Any% Declined | 1:25:00 | Pure-and-simple Any% – beat the game as fast as possible from a new save file. |
Category | Estimate | Description |
---|---|---|
Undertale Pack Score Attack Accepted | 28:00 | Groove Coaster added an Undertale Pack DLC with 9 Undertale songs and 1 Deltarune song! The songs are Bonetrousle, Spear of Justice, Spider Dance, ASGORE, Your Best Nightmare, Last Goodbye, MEGALOVANIA, Battle Against A True Hero and The World Revolving! We play through all the songs, counting up all the scores for a final tally. The goal: Beat 9.5 million total points!! |
Category | Estimate | Description |
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Any% Declined | 03:35:00 | In the Any% Route, we manipulate a Level 5 Snivy and a Level 7 Lillipup to take on the Unova region and beat Team Plasma. A lot of nuance in the RNG manipulation is needed, and tight movement is expected at the start of the run, as well as some trainer dodges in the game. |
Category | Estimate | Description |
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Any% Accepted | 1:10:00 | Complete the game and choose whether to save or abandon Emily. |
Category | Estimate | Description |
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2p1c Declined | 50:00 | Unique take on a game that's been featured on GDQ on multiple occasions. trash_lapras and I will complete the run using a single controller. We are the only ones who run 2p1c at a high level with competitive times. |
All Weapons Race Co-op/Race | 1:35:00 | Race between arcalena and trash_lapras. Both runner will complete a run with every weapon. 3 Weapons has often been featured at marathon events. All Weapons gives an opportunity to show off the weapons that do not generally get used in 3 Weapons |
Category | Estimate | Description |
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A Ending NG+ Declined | 01:06:00 | The best ending of the game. Most runs are done on NG+, and the run is much safer on this category, due to being able to use the NG+ items. |
C Ending Accepted | 00:27:00 | The earliest ending to the game, only achievable on NG+. Involves taking out the first stalker, Debilitas, in a specific way as well as doing a bit of item fetching early on in order to exit the mansion *way* before you're supposed to. |
Category | Estimate | Description |
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Any% Declined | 01:50:00 | Standard Any% run. Will have a few safety saves just in case. |
Category | Estimate | Description |
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Any% Declined | 00:38:00 | This is the standard run of the game, start to finish. |
Category | Estimate | Description |
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Any% Good Ending Accepted | 55:00 | In Haven Any% Good Ending, the goal is to reach the end as quickly as possible while achieving the best outcome for Kay and Yu! |
Category | Estimate | Description |
---|---|---|
107% All Bosses No Major Glitches Accepted | 3:10:00 | 107% All Bosses No Major Glitches is the completion category of the Lifeblood Patches, and basically serves as "Do Everything but Godhome", which is a 40m boss rush at the end of 112% runs. This makes it a more balanced run, striking a mix of combat, movement, quick kills, combat trials and niche routing, as well being more marathon safe as you don't risk a 20 minute death at the end of said boss rush. The category has undergone a lot of changes but has stabilized in the last six months or so, and what has emerged is a route that manages to form its own identity separate from 112%, featuring many different routing choices that affect how the entire run plays out. Highlights: White Palace, Colosseum of Fools, Flower Quest (hitless quest), a spicy Nightmare King Grimm quick kill to trivialize one of the hardest fights and tons of cool movement sections like Crystal Peak! Added Notes: Path of Pain Incentive link shows commentated run. |
Category | Estimate | Description |
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Any% Accepted | 0:35:00 | Any% seeks to defeat Gibby as fast as possible with no extras. We only take on four required fights and try to skip most else. |
Category | Estimate | Description |
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Kill the Koopalarve% Accepted | 50:00 | In "Kill the Koopalarve%," the player beats every level, including secret exits, and defeats the final boss, the Koopalarve. |
Category | Estimate | Description |
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Ventus Critical Level 1 Accepted | 1:10:00 | Back at it with BBS runs- this time with Roxas...uh.. I mean Ventus! The quickest and nimblest of the three characters, his routing centers around finding the perfect combos and abilities for each boss of the run. The strategies are very diverse and make for a great showcase of the command deck. Crit Level 1 is a high-risk, high reward category, with damage output increasing but our health staying incredibly low. |
Category | Estimate | Description |
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Any% Accepted | 01:00:00 | We zoom through the game, using a lot of Wheel, some other abilities, and candy. Yes, candy. Because we can carry it with us. |
Metal% Declined | 02:00:00 | The BEST Kirby ability, and the best run! Metal's an ability where Kirby is mostly invincible, but moves slowly. But we still make him go fast. We mix for candy a lot to go through bosses. Enjoy the Dark Nebula Climb! |
Category | Estimate | Description |
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Any% Glitchless Declined | 00:20:00 | We run through the game, without glitches! This means seeing the proper start to the game, and the great equalizer that is the Gravitron! |
Any% No OoB Backup | 00:15:00 | We run through the game fast, but we can use a few glitches to make it even faster and allow for a couple of big skips as a result! |
Category | Estimate | Description |
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Route H Backup | 2:15:00 | The current fastest route goes through Route H, which has Prince Ledin surrendering his throne to befriend the monsters as he realizes that they are not his enemy. Later battles are shorter and are easily dispatched using a smaller handful of characters (thankfully your high movement characters). Various strategies are used to overcome the game's RNG during some scenarios. |
Category | Estimate | Description |
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4-Woman Hunter's Mark w/ Classes Backup | 1:45:00 | In this seed, all four women in the game (Alys, Rika, Demi, Kyra) will be in the seed with classes enabled (meaning they will have different, set abilities and stats then they do in the base game. The team is handicapped due to not having a full 5-person party, so the seed could be a bit more challenging, but it also means that characters will level up faster. Hunter's Mark means that the objectives can be either to hunt bosses or complete a dungeon. |
Category | Estimate | Description |
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Fresh File, Ad-Free Declined | 00:24:00 | Fresh File, Ad-Free is very similar to Fresh File, With Ads with the added perk of Horde Mode not being absolutely terrifying. Although we don't get access to the stronger power-ups available in NG+, being able to get two per level mitigates Horde Mode's difficulty by a lot (and makes it more marathon safe). |
NG+, Ad-Free Declined | 00:18:00 | NG+, Ad-Free is the fastest of the four categories due to double power-ups in Horde Mode and skipping the vast majority of the Finale. |
NG+, With Ads Accepted | 00:21:00 | NG+, With Ads is arguably my favorite of the four categories due to combining an easier Horde Mode/Finale while also getting to see most of the plot (AKA the developer's parody ads and not actual ads). |
Category | Estimate | Description |
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Bad Ending Co-op/Race | 00:38:00 | Complete the game as quickly as possible by collecting the four cylinders and giving them to Elizabeth at the end of the game. |
Good Ending Accepted | 00:40:00 | Complete the game as quickly as possible by collecting the four pieces of sheet music and giving them to Elizabeth at the end of the game. |
Category | Estimate | Description |
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100% [PAL] Accepted | 01:40:00 | Did you know that Luigi's Mansion contains the most significant regional differences of any GameCube game? Thanks to its status as a launch title, LM was given a few extra months to cook ahead of its PAL debut, which means that European fans got to play what is effectively the definitive edition of the game. The big addition that makes the PAL version special is its proper new game+ mode, which makes the game much darker, far more difficult, and ...mirrored? Akin to the Lost Levels of SMB1, the PAL hidden mansion is a bit devilish and rather unfair, making it home to the game's most difficult speedrunning categories. Ghosts that normally appear only in the final area of the game now debut in the very first room, and waves of 6+ enemies become not just a feature, but a staple of this haunted house. For the PAL 100% category, we must collect nearly all of the available money in the game to obtain an A rank while dodging the most nefarious challenges in this romhack of an experience! |
Category | Estimate | Description |
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14 Patches Accepted | 00:25:00 | With pep in our step and a letter glider on our back, we're off to deliver letters, collect trinkets, and meet all the animals in the neighborhood to earn ourselves 14 mail scout patches as quickly as possible. This run features fast platforming across Grumblewood Grove to meet and deliver letters and items to the most adorable animals and flashing dialogue boxes. |
Category | Estimate | Description |
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All Levels Declined | 00:48:00 | Take the beauty that is the Any% run & add 4 extra levels of music. On top of our normal levels we now have to complete the run by playing video games, exercising, controlling minds, and burning pictures of our past. |
Any% Backup | 00:38:00 | The Any% run of Melatonin involves 4 nights of falling asleep on the couch filled with the best dreams you've ever had (and certainly with the best soundtrack) ... well kind of if you enjoy dreams of stress and climbing ladders over lava or destroying old polaroids of your past. 10/10 music. All certified bops. |
Category | Estimate | Description |
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2P Glitchless Marriage (Mystery Candidates) Declined | 02:00:00 | What happens when you put together the Stardew Valley marriage expert and a mathematician together on the same file? A brilliant display of talent. For this run, atwentysomethingloser and theValiantSun will either be asking a Twitter poll (or a bidwar) to decide on two random marriage candidates shortly before to the start of the run. They will then route and execute the chosen marriage run in less than 2 hours or your money back (we can even show the routing tools live). A unique take on the traditional marriage category which is sure to show off the runner's talent and intrigue the viewers about this marvelous speedgame. Submission video shows a route which was developed and executed specifically for the marathon, which had not previously been attempted before. This run is a co-op or a race. |
2v2P Glitchless Marriage (Abigail/Haley) Declined | 1:50:00 | It's a classic sitcom set-up: let's help popular girl and the goth girl of Pelican Town meet the sapphic love-life they deserve in this non-traditional 2P marriage race! blackheartwings and theValiantSun will face off against atwentysomethingloser and Lichatton to see who can ring those wedding bells the fastest! This run is a co-op or a race. |
Category | Estimate | Description |
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Glitchless, Very Easy Accepted | 1:20:00 | This run is an any%, the only difference is that it's glitchless, since I can't do the ladder glitch. The goal is to run through the game as fast as possible, without using glitches. |
Category | Estimate | Description |
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All Bosses No Major Glitches - Rookie Mode Accepted | 1:30:00 | Beat the game without using any glitch that allows Samus to move entirely into collision, or allows Samus's rotation to suffer a lasting displacement. This run defeats all 30 bosses in the game. |
Category | Estimate | Description |
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All Default Songs Declined | 02:40:00 | All default songs is a run which tasks the player with playing ALL of the default songs in the game, in succession, with passing scores. Difficulty ranges from 3-11 stars, and this run truly showcases the breadth of skill required to succeed at this game. |
Category | Estimate | Description |
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Any% (Magister) Declined | 01:55:00 | Any% (Magister) is the challenge category for the main game. It is played on the hardest difficulty, features more crafting and leveling up, and has combat pacing which showcases the diversity of skills and weaponry. This is a significantly higher-stakes run than the one performed on Neophyte difficulty, and it has never been featured at an event. |
Any% (Neophyte) Accepted | 01:40:00 | Any% (Neophyte) is the fastest category for the main game. It is played on easy mode, has streamlined item pickups, and features combat pacing which allows for in-depth discussion of the narrative. While this category traditionally seeks out the "Body ending", it has the most flexibility in terms of player input around dialogue choices, and would provide opportunity for donors to shape which of the game's endings we pursue without meaningfully changing its runtime. |
The Gloom Below (Neophyte) Declined | 00:50:00 | This DLC is an extension of one of the endings for the main story, where the survivors of the retreat are pulled into the titular "Gloom Below" - providing a roguelike experience with enhanced combat mechanics, new weapons, and volatile new enemy types to encounter. RNG impacts every element of this run, from the items that spawn to the enemies we encounter to the abilities we can acquire to the level of aggression we experience while traversing the various arenas. My current PB for this game is roughly 39 mins in length. |
Category | Estimate | Description |
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Score Attempt Backup | 00:40:00 | This will be a score attempt, as this game is technically probably beatable by maxing out the score counter, but that will take hours and also there's no way I'm able to do that. There's no recorded footage of that even happening. But I CAN do some high score attempts! My PB is 505700, so I will attempt to at least go that far. |
Category | Estimate | Description |
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Any% Easy Accepted | 35:00 | Any% Easy playthrough of Story Mode. |
Category | Estimate | Description |
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Any% Any Difficulty Declined | 1:00:00 | Beginner difficulty with riddles set to normal. This is the fastest category to achieve a normal ending in the game. |
Any% Normal Accepted | 1:10:00 | Any% Normal difficulty speedrun with riddles set to normal. This run showcases using the great knife to quickly defeat Eddie, the Twin Pyramid Heads, and Mary. |
Category | Estimate | Description |
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All Cards Accepted | 3:00:00 | After years of only minor route improvements, All Cards has finally been upended by the biggest discovery this game has seen in ages, Seed Duplication. The goal of this category is to beat each individual chapter and touch the Star Spirit card at the end. With Seed Duping giving us the ability to obtain Lakilester, the most broken partner, right away, this fast-paced category completes each chapter in a glitch-filled, sequence-breaking frenzy. |
Category | Estimate | Description |
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Any% Backup | 1:08:00 | Any% is all of the game's 55 levels played on a fresh file from start to finish. The master (and associated power) switches every 5 levels until the last 5, where you can choose the master. This makes it a good show of everything the game has to offer and is easy to follow as the game gradually increases in difficulty throughout. It has a small skip in most levels but no major skips or glitches whatsoever. Baeginning would be on commentary! |
NG+ Declined | 1:07:00 | NG+ is the game's 55 levels played from start to finish but you choose the master (and associated power) for each level before you start it. Therefore, this is the game's fastest full-run category and really shows off how each level can be decimated as quickly as possible with top-level strategies and gameplay. It has the least rng-reaction of any category but rng is still a major element of any peggle run so this element is not lost completely. There are no glitches or skips. Baeginning would be on commentary! |
RMO Declined | 1:20:00 | Random master only is technically an NG+ category where you play through the game's 55 levels with a randomly determined master each level. Given the large range of efficacy that the masters' powers have as well as lots of level design being catered specifically to certain masters, this provides runners with an opportunity to show how levels can be approached in many ways. This category is the best showcase of rng reaction and unconventional strategies that the game has to offer (including some possibilities for a very unique helix clear)! There are no skips or glitches. Baeginning would be on commentary! |
Category | Estimate | Description |
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Any% Declined | 1:22:00 | Any% is all of the game's 60 levels played on a fresh file from start to finish. The master (and associated power) switches every 5 levels until the last 5, where you can choose the master. This makes it a good show of everything the game has to offer and while the difficulty ramps up quickly, it is still the most linear category in the game. There are no glitches or skips. Baeginning would be on commentary! |
NG+ Declined | 1:10:00 | NG+ is the game's 60 levels played from start to finish but you choose the master (and associated power) for each level before you start it. Therefore, this is the game's fastest full-run category and really shows off how each level can be decimated as quickly as possible with top-level strategies and gameplay. It has the least rng-reaction of any category but rng is still a major element of any peggle run so this element is not lost completely. There are no glitches or skips. Baeginning would be on commentary! |
RMO Declined | 1:30:00 | Random master only is technically an NG+ category where you play through the game's 60 levels with a randomly-selected master in each one. Given the range of power efficacy and the tendency for levels to be designed around the power that is used in any%, this category makes for a great showcase of runner adaptability and rng reaction. Many unconventional strategies are used in the run, making it fun and engaging for those familiar with the gameplay and any%! There are no glitches or skips. Baeginning would be on commentary! I have a new pb of 1:19:35 in this category--it is just not uploaded to SRC yet. |
Category | Estimate | Description |
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All-minigames Declined | 2:15:00 | All-minigames is an NG+ run where the runner completes the game's 20 minigames in a runner-chosen order. Each minigame offers a fun twist or subversion on the classic PvZ gameplay and it is a wild ride from start to finish! Some minigames, such as zombie nimble zombie quick and last stand are incredibly skill-intensive while others, like slot machine and it's raining seeds, are extremely RNG-heavy and can offer some wacky never-before-seen scenarios. While the run is incredibly entertaining there is a risk of dying on certain levels which costs about 5 minutes on average each death, so there is considerable variety to a no-reset time. This is a great marathon run and a great alternative to any% if it does not work with the event schedule! Miramosa would be on commentary! |
Any% Declined | 3:50:00 | Any% is a fresh-file run that goes through the game's 50 levels and 5 worlds in sequential order. New plants, zombie types and world elements are introduced gradually, making it easy to follow while still having significant variety throughout. The game is highly technical, meaning that even though the run is long, there is absolutely no shortage of commentary to be made! PvZ is also a household name and has a lot of opportunity for incentives, donation trains and more. While the run is long it is very consistent and I would not anticipate taking any major timelosses. It's a great showcase of the game as a whole and if it can fit anywhere in the schedule, would be my first choice run to show off in this game. Miramosa would be on commentary! |
Category | Estimate | Description |
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5 Colosseum Accepted | 2:15:00 | Same as Any% but we just do the first five. This gives a good variety of Terrible Formats including the fan-favorite "throw a dart at the stupid spinning wheel and time it wrong and ruin your run". |
Any% Declined | 4:00:00 | We do the whole game, including a 20 minute detour to get a different rental team because that saves time. In the instance that I fail a colosseum, we'll just, uh, skip it and move on to a backup save I guess. Surely that won't happen, this game always goes great! |
Category | Estimate | Description |
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Tower of Two Fists - Get Urshifu Accepted | 01:35:00 | Tower of Two Fists is the DLC story that takes place in the first half of the expansion: The Isle of Armor. Lucky for us, on the journey we get to make a pit stop in the second DLC area, The Crown Tundra, to pick up some very valuable EXP Candies. The Isle of Armor features a Pokémon training dojo, where our protagonist joins as a student. Under Dojo Master Mustard, we face three trials to gauge our worthiness of the "Secret Armor" of the dojo: the Legendary Pokémon Kubfu. After completing these trials, we obtain Kubfu and together become best friends ready to take on the Towers of Two Fists: either the Tower of Waters or Tower of Darkness. In this version of the speedrun, I will be defeating the Tower of Darkness to evolve Kubfu into Single-Strike Urshifu. Our goal is just that: Get Urshifu! |
Category | Estimate | Description |
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Any% Glitchless (Bulbasaur and Friends) Accepted | 1:05:00 | Any% Glitchless is the premier category of Pokemon TCG speedrunning. Players progress through the entire game without the use of ACE, or the Duel Escape glitch (except tutorial), or card duplication. The "Bulbasaur and Friends" subcategory represents the choice in starting deck which determines how the entire route of the game is structured - any deck is eligible for Any% Glitchless, but the runs are different enough that they are noted on the leaderboard with a flag for each kind of deck you play with. |
Category | Estimate | Description |
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100% OoB Accepted | 34:00 | 100% acquires all of the abilities, powerups, health upgrades, and major keys in the game. Routing all the collectibles requires cool out-of-bounds movement and creative hazard warping in addition to giving the opportunity to show off a diversity of movement abilities and techniques. |
Category | Estimate | Description |
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any% Declined | 40:00 | There are three levels in Ridiculous Fishing, and the goal of any% is to catch the boss fish at the end of the third level. The current any% route is also an all bosses% route (catch the boss fish at the bottom of each of the three levels.) The estimate is 50% longer than the WR time, because there is a high degree of RNG and a moderate amount of difficulty involved in getting fast times. |
Category | Estimate | Description |
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Story Mode Normal Declined | 25:00 | For the Speedrun, There is a story mode where your selected character fights up against 8 different contestants, with the finale being an evil cyborg fighter. There are lots of different fighting moves and techniques to make use of in the game for the speedrun. Enemy Fighters AI being reactive to your moves can bring a great challenge with blocking and countering. The speedrun makes most use of submission moves for heavily damaging opponents and making them forced to give up. |
Category | Estimate | Description |
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Any% Normal Declined | 00:35:00 | The Speedrun Scene for this game only started recently, even though it is a PS2 game from 2004. Resource management throughout the run is important. Collecting as much currency as well as preserving fuel for the chainsaw you use in the game for enemies becomes important in the Normal difficulty. |
Category | Estimate | Description |
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NG+ Hard Declined | 00:45:00 | In the game there is 'Beserk Mode', a mode the protagonist enters once she is fully covered in blood. It is a rage mode that drains her health but gives her incredible fighting power to make areas fast! Lots of enemy and item management on the run aswell. |
Category | Estimate | Description |
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High score showcase Accepted | 55:00 | A score showcase would involve playing through each individual level or playing “album arcade” which is each level in sequence with a cumulative score. There is also a no-hit version of album arcade called “yolo arcade”, which game overs if you hit any obstacles. |
Category | Estimate | Description |
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Any% Accepted | 15:00 | Any% is the run in which we play through all levels in order to beat the game in the fastest time possible. |
Category | Estimate | Description |
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Any% No OOB Accepted | 45:00 | No glitches, just Smushi gaming. |
Category | Estimate | Description |
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Amy Accepted | 00:25:00 | Amy can use her hammer to go super high, super fast and perform skips in the game. |
Category | Estimate | Description |
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All Stories Declined | 2:00:00 | The WHOLE game baby! We will speed through 6 different character stories with unique gameplay requiring a wide range of skills to go fast! |
Sonic's Story Bonus | 45:00 | The blue blur himself! Sonic's story is no doubt the most difficult story to learn and its category is the most competitive of the entire game's leaderboards. Sonic's story alone features high speeds, intricate movement and absolutely wild clips that will turn 5 minute stages into 5 second ones! |
Category | Estimate | Description |
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Marriage Declined | 1:45:00 | This run will consist of myself and my speedrunning partner Mel (melmelmel1997) both working towards marrying Harvey and Leah respectively. Both villagers have Winter birthdays so they are a good match-up to co-op and their gifts are both bought from Gus at the Stardrop Saloon (coffee for Harvey which will also be used by us for speed, and salads for Leah). We will also need to make a total of 30,000 gold by using a technique called winter forage farming, also exclusively utilized in winter hence the namesake, which is executed by tiling up a specific pattern on the beach in winter to obtain many snow yams and winter roots. Once enough forageables are obtained, a total of 1,100 pieces of wood need to be chopped for 2 house upgrades and to repair the beach bridge to access the right side of the beach. Time will end once the last player has kissed their spouse. |
Category | Estimate | Description |
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2P Glitchless Marriage (Mystery Candidates) Declined | 02:00:00 | What happens when you put together the Stardew Valley marriage expert and a mathematician together on the same file? A brilliant display of talent. For this run, atwentysomethingloser and theValiantSun will either be asking a Twitter poll (or a bidwar) to decide on two random marriage candidates shortly before to the start of the run. They will then route and execute the chosen marriage run in less than 2 hours or your money back (we can even show the routing tools live). A unique take on the traditional marriage category which is sure to show off the runner's talent and intrigue the viewers about this marvelous speedgame. Submission video shows a route which was developed and executed specifically for the marathon, which had not previously been attempted before. |
2P Glitchless Seeded Mines 120 Declined | 00:40:00 | The mines are one of the most feared aspects of Stardew, as it is the source of combat for the game. In this run, Terpretor and theValiantSun will exploit the known patterns of where the ladders could spawn to go through 120 floors as quickly as possible while providing absolutely banger commentary and banter. |
2v2P Glitchless Marriage% (Abigail/Haley) Declined | 1:50:00 | It's a classic sitcom set-up: let's help popular girl and the goth girl of Pelican Town meet the sapphic love-life they deserve in this non-traditional 2P marriage race! blackheartwings and theValiantSun will face off against atwentysomethingloser and Lichatton to see who can ring those wedding bells the fastest! |
Category | Estimate | Description |
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Seeded Multiplayer Boiler Co-op/Race | 35:00 | This run consists of completing 3 community bundles to help restore the community centre for the members of Pelican Town. We will be fixing the mine carts to quickly move from one end of the map to another. |
Category | Estimate | Description |
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2v2P Glitchless Marriage (Abigail/Haley) Declined | 1:50:00 | It's a classic sitcom set-up: let's help popular girl and the goth girl of Pelican Town meet the sapphic love-life they deserve in this non-traditional 2P marriage race! blackheartwings and theValiantSun will face off against atwentysomethingloser and Lichatton to see who can ring those wedding bells the fastest! This run is a co-op or a race |
Seeded Multiplayer Boiler Room Accepted | 35:00 | This run consists of completing 3 community bundles to help restore the community centre for the members of Pelican Town. We will be fixing the mine carts to quickly move from one end of the map to another. |
Category | Estimate | Description |
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Marriage Declined | 1:45:00 | This run will consist of myself and my speedrunning partner Grace (pr1nc3ssshortcake) both working towards marrying Harvey and Leah respectively. Both villagers have Winter birthdays so they are a good match-up to co-op and their gifts are both bought from Gus at the Stardrop Saloon (coffee for Harvey which will also be used by us for speed, and salads for Leah). We will also need to make a total of 30,000 gold by using a technique called winter forage farming, also exclusively utilized in winter hence the namesake, which is executed by tiling up a specific pattern on the beach in winter to obtain many snow yams and winter roots. Once enough forageables are obtained, a total of 1,100 pieces of wood need to be chopped for 2 house upgrades and to repair the beach bridge to access the right side of the beach. Time will end once the last player has kissed their spouse. |
Category | Estimate | Description |
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2v2P Glitchless Marriage (Abigail/Haley) Declined | 1:50:00 | It's a classic sitcom set-up: let's help popular girl and the goth girl of Pelican Town meet the sapphic love-life they deserve in this non-traditional 2P marriage race! blackheartwings and theValiantSun will face off against atwentysomethingloser and Lichatton to see who can ring those wedding bells the fastest! |
Seeded Vault% Declined | 0:35:00 | Seeded Vault%, like other seeded categories in Stardew Valley, wrangles the more brutal aspects of RNG into a more manageable state, making it more marathon friendly. This category in particular showcases two mechanics rarely ever seen in speedruns thanks to the seed: giant crops and fairies! |
Vault% NDE Accepted | 0:10:00 | Vault% No Dialogue Extension would make for a fantastic bonus game or incentive! The category sits between Glitchless and Glitched runs by only allowing the runner to use codes that will fit within the confines of a text box. By using tricks like item injection, item duplication, dialogue skips, ID overlap and more, we zoom through the requirements of completing the Vault room in the community center in under 10 minutes! |
Category | Estimate | Description |
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2P Glitchless Seeded Mines 120 Declined | 00:40:00 | The mines are one of the most feared aspects of Stardew, as it is the source of combat for the game. In this run, Terpretor and theValiantSun will exploit the known patterns of where the ladders could spawn to go through 120 floors as quickly as possible while providing absolutely banger commentary and banter. |
Category | Estimate | Description |
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Limitless - All Pride Flags Accepted | 15:00 | Limitless removes the daily action limit to allow for full freedom of actions taken on any given day. All Prides Flags requires unlocking all 25 pride flag designs included in the game. In 15 minutes, we'll create 8 stickers and try to sell them as fast as possible, all while tossing freebies and candy at our customers, to unlock every last pride flag! |
Category | Estimate | Description |
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120 Shines Declined | 3:25:00 | This is the 100% category for SMS, where we have to collect 96 Shine Sprites and 240 blue coins. This run has a basically infinite amount of routing choices with how many collectibles there are, making for a very enticing experience. What makes this more interesting is that as of now, us two racers are only 5 seconds apart in our PB's, so this would make for a very exciting race. While this is being shown at AGDQ 2024, this is a good chance to show what else is possible in routing for this category. |
Any% Accepted | 1:23:00 | The Any% category requires the completion of every 7th episode in every world, in order to unlock Corona Mountain and fight Bowser in the end. Being a matter of getting to the end as fast as possible, this run contains some of the more tight optimizations in the levels, in addition to some level skips, including Gelato Beach Skip and Early Yoshi Go-Round. |
Category | Estimate | Description |
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120 Shines Declined | 3:25:00 | This is the 100% category for SMS, where we have to collect 96 Shine Sprites and 240 blue coins. This run has a basically infinite amount of routing choices with how many collectibles there are, making for a very enticing experience. What makes this more interesting is that as of now, us two racers are only 5 seconds apart in our PB's, so this would make for a very exciting race. While this is being shown at AGDQ 2024, this is a good chance to show what else is possible in routing for this category. Submitting this as a race with Jukatox :) |
Category | Estimate | Description |
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All Royal Seeds Accepted | 2:25:00 | The category names are subject to change, but all royal seeds is basically the Any% No Major Glitches category, where we play through the game "as intended" as fast as possible. You get to see most of the game this way. |
Category | Estimate | Description |
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Winter Festive Declined | 01:50:00 | A Link to the Past Randomizer, but it's a winter wonderland. Find your items, and Santa's gifts, and save his reindeers from the clutches of Ganon's Forces! |
Category | Estimate | Description |
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100% No Restrictions Bonus | 45:00 | This run must get all the items on the inventory screen, all instruments, at least full hearts and defeat the final boss. The catch being that there are no restrictions on how the player achieves this goal. That means any amount of glitches that the game has to offer are on the table as well as having no source requirement (you don't have to get the item from its intended source, you just need to get it into your inventory). This category makes the game's progression unrecognizable from those familiar with the game and will give the viewer an appreciation for how utterly broken Link's Awakening is. |
Category | Estimate | Description |
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New Game+ Glitchless Backup | 23:00 | A short little run of the NG+ mode that mainly focuses on movement instead of combat but doesn't use any glitches. |
Category | Estimate | Description |
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Any% Glitchless Accepted | 1:50:00 | The glitchless run displays just under two hours of skill in platforming and execution of some very precise sequences. There are plenty of nifty tricks to show off in this run, in spite of the lack of actual glitches. |
Category | Estimate | Description |
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100% Backup | 45:00 | In this 100% run I will collect all 24 documents, 9 hats, and 12 heart fruits. |
Category | Estimate | Description |
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Any% 2 player Co-op/Race | 1:35:00 | In any% we must make it to the end of the Wario volcano level. |
Category | Estimate | Description |
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All Decks (No Rules Added) Declined | 1:00:00 | This is the newest UNO category, All Decks (also called Every Deck) where you simply win a game of UNO as fast as you can on all 9 decks included in the game. They include standard UNO as well as other Ubisoft franchise decks including Rabbids, Rayman, Assassin's Creed and more. This run is also No Rules Added which means none of the 6 toggleable rules are in play, making it either more tame or more chaotic depending on how you view it. |
Category | Estimate | Description |
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Glitchless Declined | 1:30:00 | This run is glitchless, meaning it doesn't include any out of bounds or major glitches, but it does still use a lot of speed-tech to complete the game fast. These include utilizing weapon upgrades, optimized routing and battle walker skips which allow for some slight sequence breaking in the later half of the run without glitching. |
Category | Estimate | Description |
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Solo Glitchless W/Peps Declined | 2:15:00 | This run is glitchess, meaning it doesn't include any of the out of bounds or major glitches that make the any% runs of the game possible. Despite this, Youngblood provides the most action-packed gameplay of the series. It mainly utilizes weapon and perk upgrade, optimized routing and the brand new pep system which allows special skill unlocks across playthroughs to make it through the game faster. This run is also a solo run of a co-op game, which adds and extra layer of RNG as you have to play around a CPU second character. |
Category | Estimate | Description |
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Any% Dark Star All levels Accepted | 1:00:00 | The goal of this category is to complete all stages by placing all items (including placed items that can be moved) in the wrong place. In other words, correct is incorrect and incorrect is correct. Therefore, we must be careful to avoid correct placement, and some stages will feel more puzzle-like to you than Normal Star. Sometimes a single mistake can make a time loss of a minute or more, so I specify long EST. |
Any% Normal Star All levels Declined | 1:00:00 | The goal of this category is to complete all stages by placing items in the correct places. The correct answer in some cases can be found in unexpected places that even players who have already played the game would not have thought of (for example, the cane can be placed on the TV stand), and we will use this to our advantage to unpack and clean up as fast as possible. |
Category | Estimate | Description |
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Any% Declined | 01:58:00 | The Any% run features a baker woman capturing many flags without fighting a single unit and forcing the enemy to surrender. Highlights include trick grenade shots, friendly fire kills, and using buffs to taking a thousand bullets and live while storming a beach. Thanks to rankings being based on speed, we get all A ranks and thus get a lot of experience and never need to grind. This also means little waiting around, and enemy turns either don't exist or position manips reduce how long the few turns they get last. |
NG+ Declined | 01:28:00 | This category starts out with everything unlocked, allowing strats that take far too much setup to used during the run, and showing off a variety of unit types. It features very little down time thanks to most cutscenes already being skipped, making for a fast paced RPG/shooter run. |
Category | Estimate | Description |
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All Ponspectors (casual) Declined | 01:00:00 | Beat the game while collecting the 12 Ponspectors and finishing their silly side quests for them join you and make a huge line of them follow you. Everywhere. The All Ponspectors categories allow you to see all of the Bionis Shoulder, while also never lingering one place for too long. |
All Ponspectors (Normal) Declined | 01:20:00 | All Ponspectors but you forgot to turn casual mode on! Worry not, the new route and safety strats make it much more consistent. The fights are a bit more varied in their strats, using a different player character from time to time, and it features knocking sleeping enemies off a cliff to power level early in the run. |
Any% (casual) Accepted | 0:40:00 | The shortest Xenoblade category, it focus on walking to fast travel points to set up for some boss rushes towards the end. The combat has a variety of new setups for lategame fights that make them both safer and faster, and use some combos for very fast gauge build up to do union strikes, which is a quick time event that kills bosses fast. There are safety strats for the final boss as well, making a scary fight into a relaxing one. |
Category | Estimate | Description |
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15 Tacos Accepted | 00:15:00 | 15 Tacos is the any% equivalent for this game. Playing as Waluigi, we must use tight 3D platforming and clean movement to traverse the biomes of the Taco Kingdom and collect taco ingredients to serve 15 hungry customers. In the process, we advance from lowly Taco Amateurs to Taco Kings, learn about the importance of fiscal responsibility, and so much more. I am submitting this as a race with Char_bunny. |
Category | Estimate | Description |
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15 Tacos Co-op/Race | 15:00 | We collect all the tacos and complete the game :) Features 4 worlds, odd taco ingredients, and the worst chicken in the history of chickens. Submitting this as a race with jenneticist. My loss in the submission video will only fuel my passion to practice so I can walk away as the true Taco Tyrant >:) |
Category | Estimate | Description |
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Superbosses% Accepted | 00:40:00 | Fighting all the superbosses in Future Redeemed which is the DLC Story Expansion for Xenoblade 3. There are 5 superboss fights which each have different unique strategies to take down and will each require extremely advanced party setups and knowledge of game mechanics. Our main strategies will consist of using Rex to spam attacks that have high crit rates and are completely unblockable by enemies so we do full damage and using Glimmer to spread party wide buffs and having Nikol have the most health and highest defense so he is basically unkillable and acts as a third extra healer so we can have 3 characters who can revive anyone who dies compared to the usual 2. |